June 2012 LSAT
Section 2
Question 17
Ditalgame Corporation's computer video games are subject to widespread illegal copying. To combat this piracy, Ditalg...
Replies
Skylar on June 12, 2020
@kenken, happy to help!(C) "The copy protection feature causes a copied game to be playable just long enough for most people to come to enjoy it so much that they decide they have to have it."
We are never told that the game is "widely popular," only that it is subject to "widespread illegal copying." As described in (C), the copy protection feature would allow people to play the game for a limited time, by the end of which most people get hooked and "decide they have to have it." It is this idea- that people play the game just enough to want to get it (which they can now only do by purchasing it)- which offers support for the prediction that sales will increase.
Does that make sense? Please let us know if you have any other questions!
medasmx@protonmail.com on January 12, 2022
whats wrong with E. E states that the company’s games are popular and widely copied. If the feature to prevent copying is installed I would expect that this would lead to higher sales. C is reasonable but E seemed better. ThanksJordan-Schlinger on January 17, 2022
Hey @medasmx@Protommail.com!E does not state that the games are more popular, just more copied. There could be a variety of reasons for this- yes they could be more popular, or just easier to copy, or the others already have copy protection. In fact they couldbe wildely UNPOPULAR but available copied for free on the web. We just don't know and E doesn't give us the info we need, it just tells us that they are more copied.
C on the other hand allows anyone to play, but only for a limited time. Even if it wasn't a fun game people would likely become invested in it and want to finish. Thus C is perfect as it not only stops excess copying from hurting sales but actually turns it into a sales technique!
I hope this helped, if you have any other questions please don't hesitate to ask!
Thanks,
Jordan